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Se connecterA collectible card game with a setting that draws from historical elements of the late 19th and early 20th centuries such as Spiritualism, the Victorian Era, the Industrial Revolution, psuedo-science and quackery of the time like Galvanism, both World Wars, and the sentiment of fin de siècle.
| 1 langue | Interface | Voix | Sous-titres |
|---|---|---|---|
| Anglais américain |